

Now that you have a functional custom story, it's time to add some other essential files. Match the name and extension and place the file next to your config, and it should render as the background image in the game menu.

Optional: Add the image file as specified by the ImgFileattribute above.If you click "Start" you should load into your level. Feel free to test this to ensure everything works so far. At this point, if you launch Amnesia, your story should appear in the list of custom stories as seen in the image to the right.Don't forget to create the "maps" folder as it is written in your config file. Save the map file into custom_stories/My First Story/maps/level_01.map, or whatever matches the setup you've used. Open the level editor and create a simple room – or at the very least create a floor using the Plane tool, place down a Box Light to cover the area, and place a PlayerStart area.

